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Massachusetts
College of Art
SIM 4XX -
Interactive Multimedia
Fall 2002
Syllabus
Fridays,
9 - 1:30 p.m.
Room 729, Tower Building
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Prof:
Nita Sturiale
Email:nsturiale@massart.edu
Office hours: Wed 1:30-3:00 and Thur
12:30-2
Technical
Assistant: Corey Smithson
Email: coreysmithson@hotmail.com
Office hours: by apt.
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To weekly schedule ~
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Course
Description
This
course is a collaborative exploration of the artistic potentials of
digital media tools with an emphasis on the conceptual processes necessary
to create Interactive Mulitmedia projects. Students will refine their
artistic voice while acquiring technical skills as they produce artworks
with digital multimedia authoring tools. Students will learn the basics
of interactivity using Macromedia Director and Flash, CDRom production,
as well as how to prepare interactive multimedia content for the web.
The course will also introduce basic digital video issues. Historical
perspectives, a survey of artists works, and future trends will also
be presented throughout the course. This course attempts to demystify
the overwhelming complexity of current digital interactive production
tools as well as provide practice in navigating within this continuously
changing field.
This
class is designed to provide you with an opportunity to immerse yourself
in these tools - in all their complexity - as you use them for making
your art.
Topics
- Campus Network
- Redefinition of Interactive Multimedia - Slide
Show > Virtual Reality
- Project Proposal Writing
- Script Writing for Interactive projects
- Storyboards and Click-throughs
- Image Editing, Compression and Resolution Review
- Overview of Macromedia Director
- Overview of Macromedia Flash and Vector graphics
- Multimedia for the web (Bandwidth, resolution
and experience)
- Audio/Video
Production Workshop
- Digital Sound/Video Editing
- Basics of Lingo scripting - Director
- Basics
Action scripting - Flash
- CDROM
Production
- Overview
steps to developing an interactive multimedia project
Course
Requirements
We'll
be together 4 + hours per week for 3 + months. Our goal is to learn
things we don't already know towards the long-term goal of being effective
and articulate artists. A teacher's responsibility is to present information,
provocations and a structured environment that will help you learn.
Your responsibility is to fully participate in this environment by voicing
your interests, thoughts, and questions, as well as listening
to your classmates. Class participation, discussion and attention
is fundamental and required.
Artists
express ideas, information, opinions, questions, thoughts, dreams, aesthetic
sensibilities, etc. Digital media provides opportunities to express
in faster, wider, more complex, and, just plain different ways.
Learning how to use these tools is just as challenging as learning how
to throw a clay pot without it collapsing or calculating the math involved
in architectural drafting. It takes patience, a sense of humor and
a willingness to try new things without fear. In most cases, you
won't break the computer unless you throw it out a window (which you
may want to do at times).
Also required
is that you apply for, and use, an email account and that you
become practiced at working online. Much of the course materials are
online via the following URL - http://babel.massart.edu/~nita.
The syllabus for this course is linked from this page and from there
you'll find other specific links to course materials. Additionally you'll
need to
apply for MassArt Web Server Space
with Fred WolfLink <fredless@massart.edu>
Finally,
please purchase a "how to" book for Director and Flash.
If you are starting out, I highly recommend the Visual QuickStart
Guides by PeachPit Press.
List of
requirements and assignments:
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Get an email account. Let us know if you need help
with this.
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Be present in body - come to class ontime - more
than two absences and/or chronic lateness will result in a NC grade,
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Be present in mind and mouth - participate in class
discussion and critique sessions,
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Participate in classtime workshops,
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Read the readings and be prepared to discuss them
in class,
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Complete Assignments:
- Apply
for MassArt Web Server Space with Fred WolfLink <fredless@massart.edu>
- Bring
6 digital images representing your art ideas in digital slide
show format.
- Pencil
sketch digital click-through of Interactive Artwork
- Interactive
Artwork Proposal
- Interactive
Artwork Proposal Revision
- Present
Interactive Artwork Prototype in progress
- Mid
semester self-evaluation
(print from http://babel.massart.edu/~nita/fall2002/eval/mideval.html)
- Final
self-evaluation
(print from http://babel.massart.edu/~nita/fall2002/eval/finaleval.html)
- Present
Final Interactive Artwork Prototype
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Weekly
Schedule (subject
to change)
Each
class meeting is 4+ hours. Usually, 2 hours will be devoted to
Work in Progress presentations and 2 hours will be topical demos,
discussions, lectures or workshop time.
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Sept
6
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Intros,
Logistics, Expectations
Topic: Redefinition
of Interactive Multimedia - Slide Show >>> Virtual Reality
Topic:
Campus Network
Readings to discuss:
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Sept
13
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Bring
6 digital images. Schedule Presentations.
Topic: Storyboards, Click-throughs
and Script Writing
for Interactive projects
Readings to discuss:
- Riding,
Chris. "Drowning By Microgallery", Resisting the Virtual
Life, edited by James Brook and Iain Boal, City Lights, 1995.
pg. 246 -251.
- Stilgoe,
John R. Outside Lies Magic, Walker and Company, pgs. 1- 19,
1998.
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Sept
20
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Click-through
due
Topic: Now
that you have the Interactivity Script,
what software do you use to produce it?
Readings to discuss:
- Johnson,
Steven. Interface Culture, Harper, 1997.
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Sept
27
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Topic: Overview
of Macromedia Director and Interactive programming
Topic:
Project Proposal Writing
Readings to discuss:
- You'll
need a reference book of some kind - Visual Quickstart Guide
for Director is great starter.
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Oct
4
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Written Interactive Artwork Proposal due (bring a copy for everyone in the class)
Topic: Overview of Macromedia
Flash - Vector graphics and Animation
Topic: Multimedia for the web (Balancing act of bandwidth,
resolution and experience)
Readings to discuss:
- Mirapaul,
Matthew. "New Public Art Uses the Internet for a
Personal Touch", New York Times, August 5, 2002.
- Neilson,
Jakob, "Flash 99% Bad", Alertbox, October 2000. http://www.useit.com/alertbox/20001029.html
- You'll
need a reference book of some kind - Visual Quickstart Guide
for Flash is a great starter.
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Oct
11
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Interactive
Artwork Proposal Revision due
Topic: Flash Action scripting - how to find the answers
you'll need.
Readings to discuss:
- Burgy, Donald. "Information", 1989.
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Oct
18
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Field
trip to ArtInteractive Gallery - meet first in 729
Readings to discuss:
- Laurel,
Brenda. Computer as Theater, Addison-Wesley Pub Co.
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Oct
25
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In
Class Studio Time
Topic: Audio/Video Production Workshop with Antony Flackett
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Nov
1
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Mid-semester
Mid
Term Self Evaluation Due
Presentions
of Projects in Progress [Liz, David, Geraldine, Leila, Rebecca,
Chris, Julio, Scott] [Proposals - Lauren, Ashanti]
Readings to discuss:
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Nov
8
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Presentions
of Projects in Progress
[Peter, Ashanti, Paul V, Meng Wei, Lauren]
Topic: CDROM production
In Class
Studio Time
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Nov
15
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Topic:
Top 6 steps to developing an interactive multimedia project
Guest: Elena Ratti, Artbeats.org
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Nov
22
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Final
Interactive Artwork Prototype Presentations
[Liz, David, Geraldine, Leila, Chris, Lauren, Julio, Heidi in
progress]
In
Class Studio Time
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Nov
29
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No
Class
| Happy Thanksgiving!!
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Dec
6
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Final
Interactive Artwork Prototype Presentations
[ Peter, Ashanti, Paul, Meng Wei, Heidi, Scott, Rebecca, Chris,
Lauren]
Final Self Evaluation Due
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Reading
Selections
- Burgy,
Donald. "Information", 1989.
- Burgy, Donald. "To be an Artist...".
Undated.
- Couch,
John S. "The Artist of the Future Is a Technologist", May
1997.
- Johnson, Steven. Interface Culture,
Harper, 1997.
- Laurel,
Brenda. Computer as Theater, Addison-Wesley Pub Co.
- Mirapaul,
Matthew. "New Public Art Uses the Internet for a Personal
Touch", New York Times, August 5, 2002.
- Norman,
Donald. "Emotion and Design", jnd.org, July 2002.
- Riding,
Chris. "Drowning By Microgallery", Resisting the Virtual
Life, edited by James Brook and Iain Boal, City Lights, 1995. pg.
246 -251.
- Stilgoe,
John R. Outside Lies Magic, Walker and Company, pgs. 1- 19, 1998.
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